UX Director

13 Years Later

13 years ago I was a verbose game designer writing about the future of games.  Today I'm a super efficient UX guy who hatesd verbosity both.

So now I'm taking a look back at my crazy predictions to see which have come true, which have me in the LOLS for how wrong they were - and which I can shoot down for the heinous overuse of metaphors.

AR Gaming

In 2005 AR was hardcore research at MIT's mixed reality lab.  I imagined how it might one day come to mainstream gaming.  

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Ben Gonshaw
Interconnect

Kicking off a series of posts, I'm going to take a look at what I posted 10 years ago and see how the world has moved on...

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Ben Gonshaw